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    I'm going to jump right in here and say this is a very bad idea, and stands to cost you a lot of ISK for no real gains.

    Firstly, you never take a capital - let alone a supercap - into a belt. That's begging to lose it, and it's substantial overkill.

    Secondly, you can't physically take a capital or supercap into most complexes, as deadspace gates won't allow caps.

    Thirdly, any anom or plex which does allow entry will be a walk in the park for a PVP fit carrier - so a supercap would be a vast overcommitment in terms of risk/reward.

    Finally, a supercarrier is a huge undertaking - you're basically commiting one of your characters to spending the rest of their EVE career floating in space.

    • You will need to run and fuel a powerful POS for it to live in, and it WILL be scouted and attacked.
    • You will need to provide it with fuel to move from system to system.
    • You will need 3 or more other accounts to provide capital support, logistics and cynos for the supercap (it can't dock to repair, replace drones/fuel/refit etc).

    So, in other words... don't do it. Supercaps are only viable as PVP ships for wealthy players with the support of a healthy PVP alliance. If you insist on heading to 0.0 for this reason, stick with a carrier.

    nashwolfe

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