I'm going to jump right in here and say this is a very bad idea, and stands to cost you a lot of ISK for no real gains.
Firstly, you never take a capital - let alone a supercap - into a belt. That's begging to lose it, and it's substantial overkill.
Secondly, you can't physically take a capital or supercap into most complexes, as deadspace gates won't allow caps.
Thirdly, any anom or plex which does allow entry will be a walk in the park for a PVP fit carrier - so a supercap would be a vast overcommitment in terms of risk/reward.
Finally, a supercarrier is a huge undertaking - you're basically commiting one of your characters to spending the rest of their EVE career floating in space.
- You will need to run and fuel a
powerful POS for it to live in, and
it WILL be scouted and attacked.
- You will need to provide it with fuel
to move from system to system.
- You will need 3 or more other
accounts to provide capital support, logistics
and cynos for the supercap (it can't
dock to repair, replace
drones/fuel/refit etc).
So, in other words... don't do it. Supercaps are only viable as PVP ships for wealthy players with the support of a healthy PVP alliance. If you insist on heading to 0.0 for this reason, stick with a carrier.
nashwolfe