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Missing Ship Classes?

I think the game needs a 'sniper' frigate (can fit 1/2 Large T2 guns and the whole ship rotates around them).

Do you think this would work? What are the pitfalls of this design?

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parrotone [ Editor ]

Large guns have such a low tracking speed that if the frigate were to move, it wouldn't be able to hit anything because it's so fast. Moreover, the powergrid requirements on large guns would mean the frigate would need a huge powergrid/cpu, and allow it to fit all kinds of modules that weren't intended originally. It would be overpowered.

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