Just want to know if the session change timer cloak also provides invulnerability to all sorts of weapons, including the AoE ones.
Story: recently we have a really annoying stealth bomber afking in our space and blowing up all the guys who were not paying attention. Huge gatecamps involving carriers with their drones out and HICs, as expected, don't work at all - the bomber just waits for a couple of seconds and burn back to the gate or go straight out of the bubble, and sometimes he even makes multiple passes just to provoke us. I've devised a plan to stop this, and it looks like this:
1) My bomber on this side of the gate, cloaked and aligned to the gate, 30km away
2) On the opposing side there's a huge gatecamp.
3) When the guys on the other side saw him passing the gate, they notify me via corp chat.
4) Upon seeing the message, I'll launch a bomb at the gate and warp away.
5) Check whether I've got him with the bomb. Assuming that moving through the gate takes around 5 seconds by the time he realized what has just happened he would have already been blown up.
The problem is, I'm not sure whether the session change timer cloak also provides invulnerability against AoE weapons - the plan is almost completely useless if it does. What's the answer?
Thanks for helping!
