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How can you catch ships using a Jump Bridge network?

Asked by [ Moderator ]

I was reading a forum post earlier that talked about camping a jump bridge node, and my interest was piqued.

It won’t be long before CCP limit the number of Jump Bridges (JB) in a system to just one. But for now it is possible for a ship to use a jb network to get into the system, warp to another JB node and bridge out.

How can I catch the ships moving between those two jump bridge nodes in system? Can I use a bubble? If so, how far from the POS hosting the jump bridge is safe to prevent me being wiped out by POS guns? Do I first have to manipulate the grid boundaries as in the GridFu manual?

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4 answers

3

@rulesaremyenemy

To camp a jump bridge solo is difficult. The easiest way to do it is to sit on a JB in a cloaked bomber, wait for a juicy target to come through, then launch a bomb at it. If you want to use a more conventional PVP ship, then you will have to look at the POS the JB is on and evaluate it’s defenses. For instance, if it only has large artillery guns anchored for it’s defense you can use a smaller ship and stay under their tracking.

In gangs, things become easier. Park a cloaked interdictor 300km off of the JB and have it align. Put the rest of the gang either at a nearby safe or cloaked on the POS. When a juicy target jumps through the interdictor warps to the JB, drops a bubble, then warps out. With the target stuck in the bubble the fleet can then warp/decloak and destroy it.

Happy hunting!

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2

bdullemond

Some people camp jump bridges in stealth bombers and catch ships that jump into the system. The POS defenses are terribly slow at locking frigs and a lot of single ships are vulnerable to a couple bombers and their bombs and torps.

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1

rashmika [ Editor ]

It’s quite easy. I’ve known people camp Jump Bridges with two accounts. One sits cloaked up, and when a juicy target pops in such as a freighter, the cloaky pops a cyno and they suicide jump a Dread on the freighter.

“lols” do ensue.

NN comments
darinas
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“Suicide jump a Dread”? Seems like you lose the battle if you lose your dread killing a freighter.

rashmika
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Since when does losing a ship in EVE mean you lose the battle? It’s about ISK efficiency. It’s about denying supplies to your enemy. A loaded freighter loss will outweigh the loss of a Dread.

melissa blick
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Especially if you never liked that dread anyway, and the insurance is about to run out. But seriously, if you light a non-covert cyno in a hostile system, your cyno ship will likely be dead before the dread gets where it needs to be.

rashmika
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blick How exactly? A POS won’t lock and pop a frigate before it lights cyno and the Dread pilot can Right Click, Jump. I’ve seen the Ruski’s (typicaly DRF’s) do it to R.A.G.E. Freighters/Jump Freighters in Vale.

melissa blick
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You’re correct. I still think of dreads as major alliance assets. With a bil/day isk income, dreads can become viable solo pvp ships. Normally coordinating cap fleet logistics before that cyno goes down would be hard, but easy with a single player doing it. You have a good 30-60s before a pos locks up something as small as a frigate. Also freighters carrying enough loot to offset a dread loss should never be traveling solo in the first place.

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0

johncampanaro

The best way to camp jump bridges In my opinion is to Sit there with Bombers and just uncloak and launch as the juicy target lands. depending on the lag he might be able to either warp off or jump through the bridge. But all you have to do is remember to warp off once the pos starts locking you. Now if your a cheese ass and you sit back and look for the PWs to the JB poses you can always just motor into there pos shield to avoid fire and then motor out to fire. Theres a few corps and alliances that do that against the NC all the time

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