What all goes into living in wormhole space?
megathordin
[ Moderator ]
First the corporation hauls in a POS (Player Owned Station) and the modules (arrays) they need to move their corp operation to a wormhole (WH). Some times this have to be done in several moves, since the WH only accepts a limited amount of mass passing through it before it collapses. Therefore when the "moving in" process have started, someone must always be inside the WH in case the current WH entrance collapses.
This station can more or less have all facilities that a NPC station has, like repair/fitting, hangar bay, production, research, refining. The only thing missing from a POS arrays, are market, bounty office and medical. And the biggest difference is that these arrays are put inside the POS shields as seperate modules, so you dont have 1 large station to dock at.
From inside the WH the corp members can mine, seek out WH sites and fight the Sleepers (WH rats). Some of the items that Sleepers drops can be researched to create T3 ships/modules. And of course do PVP fights with anyone that enters the WH, WH's are 0.0 so no security loss or concord inside the WH.
From time to time, corp needs supplies and/or want to sell minerals or items produced. Then corp members will scan out a WH exit, and look where it leads and if any decent markets close to that exit.
WH life can be exciting, but also challenging, since it's not so easy to get that book you need for training or that ship module you want. Thing needs a bit more planning. In addition there can go days and weeks for a new belt or sleeper site to appear, so sometimes it can get a bit quiet in there with not much to do. But with a decent active member base WH life can be fun.
/MegaThordin
WH corps are in general for more experienced pilots who aren’t constantly upgrading their ships due to skills.
