Gallente get the best ships for the job. Gallente Cruiser 4+, Medium Hybrid 4+, Weapon Upgrade I, and if at all possible Sentry Drone 4+ (not really worth training for unless you already have good drone skills).
Secret sauce: Thermodynamics I for that extra 15%
With sentries:
Vexor
4x Heavy Neutron Blaster I (or cheap named) with faction antimatter
4x Magnetic Field Stabilizer I (or cheap named)
scram, web, sensor booster with resolution script (lock them fast and pin them down)
3x Garde I (drones aren't effective because they waste their time flying around to the target and CONCORD will disable them when they do, sentries get 2-4 salvos in)
Without sentries:
Thorax
5x Heavy Neutron Blaster I (or cheap named) with faction antimatter
4x Magnetic Field Stabilizer I (or cheap named, can also do 5x)
1x Tracking Enhancer I (or cheap named, more likely to help then 5th stab)
scram, web, sensor booster with resolution script (lock them fast and pin them down)
5x Hammerhead I (they might get one hit, I wouldn't bother)
I group the guns, set the guns to F1, point to F2 and web to F3. Set keep at range to 500m.
1) Turn on scan booster.
2) Warp in at optimal (neutral scout FTW!)
3) Drop sentries (or drones)
4) Lock target and click keep at range (so I don't bump him, if possible).
5) F1 to F3, click the concord warning
6) Hit he drone "engage current target" hot key (I got mine set to Ctrl-Z).
Watch the fireworks.
You need 2 for most Hulks. 3x if well tanked.
For solo ganks, Brutix might work. Megathron with 5x Garde I is the Pro choice. Used to be dirt cheap using meta-3 mods (~4.5 million ISKs) with the old insurance scheme.