Feedback

As you can see, we are testing a new design. Please report any issues to thelsdj@gmail.com

Close
type to search

Incursions: damage types? resistance types? e-war?

Asked by [ Editor ]

i am very used to the normal missions where you can just look on eve-survival.org and see what to fit... but what do we do with incursions? are they still so new that no one knows anything?

  • what damage types do NPCs deal in the incursions?
  • what damage types should i use against the NPCs in the incursions?
  • what incursion sites do they warp-jam/web/ecm-jam/neut/whatever in?
  • anything else useful?

do they use warp-jammers in the Scout level incursions?

NN comments
binaryidiot
-

I would imagine that the resistances are the same as the regular Sansha’s Nation enemies but I’m not 100% sure since I haven’t faced any incursions yet.

deantwo
-

read a place or two that they have omni resistances and deal omni damage… so i’ll edit the question a little to make more since in the morning (bed time)

qoonpooka
-

They are not like standard Sansha’s Nation enemies in any way except for graphical resources.

or Cancel

3 answers

2

mymindisglowing [ Editor ]

My corpmate was involved with the take down of a Sansha mothership (in Sinq Laison, I believe). According to him, trying even the easiest at the recommended number of ships is suicidal without adequate logistics. Some of my other corpmates proved this to be true when they disregarded his warning.

The Incursion Sansha are certainly harder than regular Sleepers and do neut, scram, and web. They are omni tanked like Sleepers and cycle through all damage types. They have interceptor level scan resolution or at least target fast enough to so qualify. They have high tracking. Resist levels change, getting penalized worse and worse with the harder and harder sized/level incursions. (http://eve-search.com/thread/1456962).

I have to speak with my corpmate to get the details of fleet composition recommendations (size, etc.) and will update as I get it, but this answer should get you started and hits on all/most of your questions.

or Cancel
1

qoonpooka from Cambridge, United States of America

Incursions are well documented and understood, for now. There are, supposedly, changes coming down the pipe but for now I recommend http://incursionguide.wordpress.com/2011/03/19/incursions-101/ as a place to start.

There you will learn:

  • NPCS deal all damage types simultaneously. EM/Thermal with their lasers, and kinetic/explosive with their torpedoes and missiles.

  • NPCs are omnitanked with equal resists to all damage types so you should prioritize for DPS first, and cost of ammunition second.

  • It is not entirely consistent what sites have what levels of jamming and neuting, but expect scramming in all sites. I haven’t run scouts myself, but given the sheer number of types of ships that scram, expect scrams in scout sites as well.

  • INCURSIONS ARE A GROUP ACTIVITY. Do not attempt a vanguard without a group of at least 9. Not only do you get paid very little otherwise, but you will get dead quickly. 3 logistics is the norm and should be considered a minimum number of logistics ships for a fleet of largely new people.

  • EVE University runs regular incursion fleets and will accept pilots in ships that generally don’t make the cut in public fleets (like battlecruisers). Our minimum standard for fitting is very relaxed:

1) For DPS A battlecruiser or larger vessel. (We do take T3 and HAC) For Logistics, Logi IV is a minimum skill requirement.

2) A full T2 tank of the appropriate type. (For a shield fleet that’s usually two invuln II, an EM Ward II, and on most ships an LSE II, + a DCU II. For armor that’s 1600 Rolled Tungsten, 2-3 ENAM IIs and usually an explosive hardener.

3) Meta 4 or T2 guns.

4) Large ET/Remote repper in spare highs, web or TP in mids.

Battleship fittings are linked from the site I provided above.

or Cancel
0

psyrelle [ Editor ]

so far i've noticed while doing incursion is that they DON'T use normal damage profile they are omni tanked and deal damage to which your lowest resist is..... so whenever fighting them fit for omni damage

they use scrambler web and neut don't know yet of the rest

but i know they deal really hard damage... my max tanked rattlesnake in omni was going down... if i didn't have 3 RR on me and that was only 5 bs 5 bc and 5 frigates

i was down to touch the 25% shield but we managed to kill on and stay alive.

personal experience is that they are way harder than sleepers so prepare for the worst.

sorry for my rambling on but i hope this covers the most

NN comments
or Cancel

Your answer

You need to join Skill Training Complete to complete this action, click here to do so.