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KIll on Sight...

How far Negative can you go toward a Faction (such as Gallente or Minmatar) before you become KOS?

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4 answers

  • 4

toka

The above comments are correct, going to -5 is a "bad thing". However if you train dipplomacy to 4, which doesn't take too long, then derived standings losses (the loss you get when you gain from a storyline with an opposing faction) will never push you that low.

However combat ship kill losses can quickly push you too low for your diplomacy to save you. Avoid this, decline any mission where the opponent faction (shown with an icon in the mission briefling) is one of the 4 main empire factions (min/gal/caldari/amarr).

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  • 2

yuripup [ Editor ]

Two things can cause you to become KoS to a faction:

A -5 standing or joining the opposite militia.

Joining the Tribal Militia will make you KoS to Amarr's forces.

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  • 1

endless subversion

Getting caught with contraband results in a standing loss with the faction that catches you.

If you are in a milita, remotely aiding a character who's sec is -5 or below will cause a standing hit with your militia, even if the player you aid is in your corp or in your militia.

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