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more PoSs in a wormhole means less sites?

Asked by [ Editor ]

ok some of my corpmates have been saying that the more PoS Towers you set up in a wormhole system the less sites will spawn... does anyone know if this is true?

more PoS Towers = less sites ?

if that isn't true... then is there anything else that affects how many sites you get in a wormhole?

NN comments
deantwo
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wish i could just pick both questions and the right answer to the question… but yeah… maybe that should be added to the site… anyway… don’t know who to pick >_< as no one is 100% sure what is right and what isn’t…

deantwo
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wish i could just pick both questions as the right answer to the question… but yeah… maybe that should be added to the site… anyway… don’t know who to pick >_< as no one is 100% sure what is right and what isn’t…

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2 answers

3

grumni falcon

The best theory I have heard is that worm hole systems are organized into constellations. Each constellation has a limited number of each type of exploration site. When these sites are cleared they spawn randomly within the constellation.

If they randomly spawn in an unused system they will stay and extended period...perhaps until someone actually enters the site ,starting a 72 hour timer, then clears it or the 72hrs pass.

The underused systems will eventually collect a large share of the sites.

So the number of sites have more to do with how actively the exploration sites are cleared from that worm hole system and the activity level of the worm hole systems in the constellation.

I have lived in Wormhole systems for 6 months and more with 2-11 POSes at a given time. I can't offer any scientific proof but I saw no difference in spawn rates

For some constellation info:http://www.staticmapper.com/index.php

http://evemaps.dotlan.net/system/J100806 (for an example of a specific WH system)

NN comments
deantwo
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well… i think this question is a bit hard to get the “right” answer to… there are a lot of reasonable ideas about how it work out there… but i don’t know where my corpmates get these ideas from…

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3

harlock [ Editor ]

I think this is plain incorrect, it is said that there is a fixed amount of sites available within the game.

Each time one is completed OR his life timer expire, it will repop somewhere else.

Since some wormholes are empty, sites won't expire there as fast as in populated area. Meaning that sites will have a tendency to move toward empty systems and stay there (since nobody is doing it).

See my question here :

http://skilltrainingcomplete.com/questions/4814/w-space-regeneration-mechanics

NN comments
deantwo
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mmh… i think i read that once ^^; anyway… thanks for the answer… wish i knew what the real answer was >_<

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