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Optimal learning skill order

Asked by [ Moderator ]

What is the optimal learning skill order and what is a good rule of thumb for where to stop (rather than maxing everything to level 5)

NN comments
serpentine logic
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Learning skills are now obsolete.

deantwo
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should i be doing the Jedi thing now? saying “there is no Learning Skills”?

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5 answers

5

gah'matar [ Moderator ]

For the Learning Skills themselves the optimal order is Intelligence and Memory before the others since those skills speed up the training of the others. A good list is found here.

NN comments
yuripup
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I think you overlooked learning.

for skill_level = 1 to 4 (or 5) do
    train Intelligence (skill_level)
    train Memory (skill_level)
    train Learning (skill_level)
 end
yuripup
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I think you overlooked learning.

for skill_level = 1 to 4 (or 5) do  
   train Intelligence (skill_level)  
   train Memory (skill_level)  
   train Learning (skill_level)  
end
yuripup
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You don’t like learning learning?

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6

serpentine logic [ Editor ]

To answer the second part of your question, 'when should you stop' learning Learning skills, it's helpful to see just how many skill points, on average, you are spending to get your +1.

This Learning Skills overview page has a neat graph showing the average number of SP spent per bonus, depending on how far you train your learning skill(s).

alt text

As you can see, Basic learning to IV and Advanced Learning to III is the best value, IV/IV is less so, and the SP spent per point gets astronomical after that.

NN comments
rashmika
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Yeah I’d agree with that. I got my basic learning to 5 and then the advanced learning to 4. However back then, you needed the basic at 5 as a prerequisite!

I have only trained some of the advanced skills to 5 this year, as I am starting to hit a massive chunk of 35+ day skills and the levle 5 advanced learning will pay off.

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4

darinas [ Moderator ]

And don't forget the Cybernetics skill. Getting that to level 1 will enable you to add +3 to all your stats by adding cybernetic implants, which makes the whole training queue much quicker. It is something like minutes to train cybernetics to level 1.

You must have Science at level 3 to get Cybernetics, so a brand new pilot would do well to try and get that as a beginning skill. If that is not possible (maybe some bloodlines don't give you science 3 at the start) then train your science skill after your intelligence and memory are at lvl 3 or so.

There is such a thing as implants that add +5 to your stats, but they are extremely expensive and you need cybernetics lvl 5 for those. The +3 implants are about 18 mil each, I think.

Edited to add the details of implants, as suggested

NN comments
rashmika
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Yup, cybernetics to level 1 and geting +3’s is a massive boon!

echod
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You should probably include that the +3 that Cybernetics allows you to add are from using Implants, and that high-end (+5) implants can be very expensive.

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3

mykael [ Editor ]

The best practice is to download a planning tool such as EveMON http://evemon.battleclinic.com/ and use it to design a skill plan for yourself.

Set yourself a goal, such as wanting to be able to fit T2 Large Artillery Cannons. Or fly a Battleship, training random skills or whatever sounds good will lead to a character who is skilled in many things but not good at any one thing. By setting clear objective goals for your character EveMON will not only tell you what skills you need to train to what level to be able to do what you want, but it will also recommend Learning Skills to get you to your goal faster.

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0

randy mcfoyle [ Editor ]

Optimal learning has changed much since Incursion as learning skills no longer exist. The best learning curve now is as follows:

  1. Remap to max intelligence and second memory.
  2. Train cybernetics to level 1
  3. Plug INT +3, MEM +3 implants
  4. Train cybernetics to level 4
  5. Plug in INT +4, MEM +4 implants
  6. Train cybernetics to level 5
  7. Plug in INT +5 MEM +5.
  8. Train core skills, tanking skills and science skills.
  9. Plug in Per +5, Will +5 and Cha +5
  10. When you are ready to remap and need to learn ship skills remap to max perception and second will.

A cerebral enhancer will assist learning for 35 days in a new account, but I think it is better value to sell it and buy other implants with it. Using it however one will gain skills faster up until you want to plug in both +5 implants. Another option may be if you remap immediately at step 10 to perception/will then you will have +3 per and +3 will over and above the already max of +5 for about 8-10 days. That will give you a per of 35 and will of 29. Expensive for just a few days, but interesting.

There no longer is any 'easy' time to learn drone skills unless you train for an industrial character and max mem rather than int.

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