Planetary interaction yields more on 0.0 systems but the risks involved are obviously greater. Can I expect a reasonably bigger profit when I go 0.0 rather than just harvest in Empire?
covertsonic
I have found that 0.0 yields approximately 6x that of high sec. I set up a barren planet in both high sec and null sec with a level 5 command center. I was able to produce 25,000 on average from 4 pin heads on a 2 day cycle in null sec while having to use 10 pin heads in empire only yielding 14,000 per hour.
Interesting figures. I am looking to do soemthing similar myself in hte coming weeks so I’ll try and back them up.

title of the question could be a little better…