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Skills for a supercap-sitting alt

Do these "sitter" alts just have the minimum skills to sit in the ship, or do they also have the skills to use the fitted modules? If the modules go offline, is it necessary (and viable) to have a carrier or something nearby to turn them on again?

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liverpooler [ Editor ]

Sitter only have skills to sit in it. You need a POS or a cap ship to turn on the mods with your "main" supercap pilot.

Skilling up for the mods would take ages. What then would be the difference between a "sitter" and a "flyer"?

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