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Warping to a cloaked ship

If there is a member of my fleet that is cloaked can he be warped to by the other fleet members?

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2 answers

  • 13

nathan cox [ Editor ]

Yes, but you will decloak him and he will be very upset. If you want to warp to someone who is cloaked use the 'warp to at distance' function and aim for 10km off. Or find someone else to warp to.

NN comments
canhasgank
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Fleet etiquette 101 right there :)

matt_12
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^^^ For clarification of the above as no one seems to say, if you get within 2,000m of a cloaky ship you will decloak it. Hence why no warp to 0.

harlock
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As mentionned by Nathan : NEVER EVER warp to 0 on cloacked ships !

deantwo
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unless you want to blow he’s cover that is ^^; (you can do some mean things to your fleet members some times)

matt_12
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I’d go one further, never warp to anyone in fleet unless told to do so or have asked first, you can happen to land in path of scout. Scouts tend to be older more experienced players. They know the distances involved. If I have a mark for fleet I will sometimes call warp distances to FC, tackle warp to scout at 10 DD’s warp to scout at 50 (to land them at optimal combat distances from the target.) I also sometimes call a warp to at 0 when I know the time they get to that location I will be long gone, but they will be right where they need to be. Decloaking a Scout is definately uncool.

nashwolfe
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To approach this from the opposite direction, if you’re a cloaky scout make sure you’re always (if possible) moving, so that if someone does warp to you at 0 they won’t declock you. Not always possible, but useful.

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  • 3

amarrahh_42 [ Editor ]

As per previous answers it is best for your fleet to warp to 10km so as not to decloak the cloaky ship however I also move my cloaky ship once the "warp to" has been activated just in case one of your fleet warps to zero by mistake. By the time they arrive you are away from the original warp in point and maintaining your cloak.

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