Feedback

what's your question? be descriptive.

By: [ Editor ] Asked

What is the best angle of attack to promote EVE to non-pilots?

I have tried with little success at advertising to my friends, family, and co-workers about EVE. To give an idea, I work in an area with many geeks, but most subscribe to other, less deserving games (not mentioning names...). What has worked the best for others? I want to up my corp numbers, as well as have more to talk about on lunch, etc. Any pointers?

Add comment viewed 189 times Latest activity about 1 year ago

or Cancel

3 answers

  • 2

melissa blick [ Editor ]

From SETH SCHIESEL, New York Times Video game reviewer

"EVE ONLINE. Ideal audience: hyperanalytical gamers who think they have the determination and intellect to thrive in a cold, harsh science-fiction universe. Eve is actually six years old, but it continues to evolve as the most complex and interesting online game around, one in which the players themselves decide the fate of the galaxy. The game's learning curve is more akin to a brick wall, and it is not for the fainthearted. But it is one of the only games I personally play for fun."

Source: VIDEO GAMES; Extra Points for Matching the Game to the Gamer

This game reviewer frequently compares other MMO's to eve, and make oblique references to how much they suck in comparison.

Some more articles to get people interested:

  • Billions stolen in online robbery
  • Virtual and real blur in Eve Online
  • Taking democracy to the stars
  • In a Virtual Universe, the Politics Turn Real

    I'd never played an online RPG before I started playing eve. A certain friend had been trying to get me into the game for 5+ years before I finally gave in one bored weekend, after reading yet another nytimes article about alliance theft amounting to more than $10,000 of assets stolen. Haven't looked back since :)

  • or Cancel
    • 2

    harlock [ Editor ]

    EvE due to it's very nature is a "niche" game. As such you will not convert many people.

    Keep in mind that eve is difficult, not very forgiving, and feel very cold for newcomers.

    Your best option is :

    • figure what other games they have been playing and what they enjoyed / disliked about them.
    • advertise the "real time skilling" that doesn't require you to farm countless hours to reach level 80 (not to mention any names :D)
    • explain how mature the game and the community is
    • show how you can be anything you want in this game

    Stil, EvE is for the hardcores of the hardcores. I come from wow and I know most won't be able to take the pain of losing a ship... For most people this sound so extreme...

    Most MMOs have been getting more and more casual, is response to the player base need for having fun with little to no trouble.

    This is a tendency that will make things much harder for you ;)

    You might want to emphasis the science fiction universe btw. Most people are bored of the ever continuing dwarf, elf thing... and using spaceships and large beam lasers might startup a flame in ones heart !

    Again : know your people, figure out what games they loved. If they played countless hours to SIMS2, it's unlikely EvE will be their thing. If they loved X3 TC, then you have your chance ;)

    PS : show them trailers !! Butterfly effect (IMO: the best so far), or the newly released causality.

    And of course : OFFER AS MANY TRIALS AS YOU CAN !!!

    or Cancel
    • 1

    rui siyuan [ Editor ]

    Perhaps once DUST hits the shelves, we'll have an easier time convincing others of the merits of exploring one step further and trialing Eve. I love my xBox, and don't believe all consolers are easily pleased numpties. But there are times when I just have thirty minutes, maybe with a mate, to go blow stuff up. Not enough time to start a PC up and fill up a cargo hold with Scordite (and sorry miners, but that really doesn't rock my socks for thrills) by any means.

    There are plenty of folk like that, with time at a premium. I couldn't possibly imagine wasting hours and hours of precious time needlessly whacking pointy earred folk with a big axe so I can reach level forty three and a third (as I figured most MMORPGS to be until only a few months ago), I just can't see how the precious time outlay would be rewarding. Eve is something else though. Perhaps DUST will wet enough appetites to get people interested, as long as CCP market and put it out right - short sharp instant gratifications, that you keep on thinking about afterwards.

    It is always going to be niche though. Some of it is just plain hard on the brain.

    NN comments
    rui siyuan
    -

    Perhaps I ought to add – it was the social element that really hooked me, a ‘non-online gamer’, onto Eve. Working with other people, chatting all the while, not only helps, sometimes its essential. You can’t just be a total dick and get away with it.

    or Cancel