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What is the best method for creating important system bookmarks?

Asked by [ Moderator ]

If you fly into a new system that you don't have your suite of bookmarks for, what methods do you use to get a good selection of bookmarks quickly before you move on?

The really important bookmarks, such as 150->300km on-grid BMs, gate TACs (tactical BMs) and a sequence of safe spots, can only be made by using multiple warps between various places and BMs. Is there a quicker way to (e.g) get a bookmark about 5000km from a gate, or 250km from a gate with just one jump?

(My current method is to drop BMs in mid-warp and then warp back to them to find out exactly where I dropped it, then adjusting it by warping to it at different ranges, etc.)

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6 answers

6

mull [ Editor ]

In general there are four types of bookmarks I use.

Insta Warps

Use an inty or fast t1 frig with mwd. With some stations you will not always undock going exactly the same direction, for these try to get a good average.


300k off a gate

I get my cloaky alt to jump in sys, pulse mwd then cloak and orbit gate at 300k while I do other stuff. Bookmark every now and again


Pounce Spots

Spots 1-2 k km behind a gate in line with other gates in system (as many as possible)

Just use an inty


Random safes

Just warp round and drop a bm every now and again. With current probing mechanics it doesn't really matter where they are. Close to a pos with lots of unmanned ships is nice though

NN comments
darinas
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Close to a POS with lots of unmanned ships? Inspired!!

mull
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Yup, can make it a pita to scan out people.

count scary
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That is truly an inspired and devious tactic.

harlock
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I can only +1 the idea ! Brillant ;)

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2

brother ergo [ Editor ]

I do a lot of probing and I have noticed that quite often you can get a good anomaly / wormhole pin pointed which is a good distance AU wise away from any other object. I normally warp cloaked to the object and book mark this as a safe spot for that system. Obviously given a few hours / a day this anomaly will disappear and you then have a perfectly good bookmarked safe spot with minimum of fuss. This works great if you are living in a wormhole as well.

NN comments
darinas
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I’d noticed that with some hisec mission areas, but not thought to see what anoms/sigs give you in nullsec

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1

aragaer [ Editor ]

I don't travel in low- or null-sec much, but when I happen to be in low-sec I prefer to have a bookmark somewhere within 5 AU from each gate. While most gates are near other celestials, some are not.

I use these bookmarks for directional scan of the gate before WTZ+jump. Sometimes you can see hints of a camp on the other side while looking at direct scan on this side (wrecks and drones are a certain sign).

Also I found useful having insta-undock bookmarks when I was building a dread and had to haul materials to low-sec.

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0

aqua

you can try jumping cap ships into system jsut as the cyno collapses, it seem it drops the cap shipp in a random location 20+ au from the cyno. Key is to have the cyno drop just as the ship (s) jump. I got a couple deep safes that way.

NN comments
darinas
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I think BMs are now limited to within 20AU of furthest celestials… but even that is good enough for deep safes

aragaer
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It is within X+20 AU from the star, where X is the distance from star to furthest celestial.

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0

do won [ Editor ]

Warp canceling + mwd non aligned to where you want to go then hit warp, then spam ctrl+space to cancel and it'll remove a chunk of cap - repeat as often as necessary to flatten cap suitably.

An off-grid spot close enough to d-scan each gate that isn't aligned with other gates in system is helpful for avoiding bubbles, which will typically be ~80km on the far side of the gates and aligned with the other gates. Discretion is the better part of valour - if there is anyone else in system its probably a good idea to approach any gate from an unexpected angle.

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0

nf_50 [ Editor ]

For low sec bookmarks, I tend to use a nano vigil, which maxes out at something like 4km/s. Its quick to make off grid bookmarks with that. I usually jump to the gate at 100 and then simply burn away from it at an unusual angle.

Othewise, its pretty easy to drop a bookmark in warp just before you hit the gate by keeping your eye on the distance remaining before warp bubble collapse. Once you hit the gate, warp back to the bookmark and then adjust it according to how far / close you want to be. With a close eye on the collapse distance and a fast ship, this shouldn't take too long.

I generally make the following safes:

Insta undocks D-Scan spots Tacs off grid from gates Random safes

Those usually suffice.

NN comments
darinas
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I do use the “drop a BM while watching the distance to target” tactic, but I often miss my hoped for distance by a lot and end up having to try again, or adjust with MWD-nano ships. Is there a trick for getting the BM to drop where I am aiming for?

aragaer
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There is also a trick with cap-burning. In theory you can have up to 0.1 AU granularity.

nf_50
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Trial and error and practice I suppose. I’ve never gotten the hang of cap burning. Is there a way to check how far you can warp with full cap? I.e. a stat or mathematical equation or something? I suppose it would then be reasonably easy to do / work out.

aragaer
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I’d use trial and error here. Burn your cap down to 0, then count for 5 seconds and hit warp (you’ll be fully aligned). Watch the distance. Try counting to 3 or even to 1. Also depends on your skills and ship and fitting but for any given time the value will be fixed, so you just need a few experiments every time your fitting changed.

aragaer
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Burning cap down to 0 is done my warping to the furthest object and immediately cancelling the warp. Takes some clicking when everything is close and your ship’s cap recharge is high.

matt_12
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Cap burning works nice, but I don’t do Cap burning for gate view safes anymore, adjusting Safespots fine, but I had a bad experience, just finished burning my cap in my rapier…. Red Drake jumps through, and lands on top of me decloaking me….I had no cap to MWD away he bumped me off angle so no warp, I got pointed and lost my Rapier….Bad luck yes, but lesson learned no low cap ships for me if I can avoid it, Cap is Life!!!

darinas
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I did a bit of gravedigging around the eve-o and eve-search forums, and found this post: www.eve-search.com/thread/558735/page/1 . If you know the distance you want to travel, you can calculate the exact amount of capacitor required: c = dmwarpCapacitorNeed (where c is the cap required, d is the distance, and m is the total ship mass including plates, MWD, etc. warpCapacitorNeed is a value available in the datadump that CCP provides every now and then.

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