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What is the best Salvaging ship?

I currently use a Catalyst destroyer to do all my salvaging. Is there a better ship out there?

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3 answers

  • 8

alec grahm [ Editor ]

The advantage of a destroyer as a salvage ship is that they are small, fast and have 8 highs.

In the area of destroyers, the best for cargo capacity is the Gallente catalyst that has the most cargo capacity when fitted with expanded cargo holds. The Amarrian coercer has more lows, but less cargo to begin with so that even with four lows it still doesn't have the hold capacity of the catalyst.

Being classified as a small ship lets you use small rigs. The small salvage tackle can be found for under 1M isk each while a medium tackle is about a 4M investment each.

Battlecruisers can do a very good job as a salvage ship having lots of highs and lows. Though the investment on making a salvage tackle battlecruiser means putting down 30M for a ship and another 12M for rigs that you will only be using for salvaging can be a bit of a turn off for some.

A not too odd ship to see salvaging is the Exequror. While it doesn't have the highs that a battlecruiser would have, it does have significant cargo space making it much easier to clean up an L4 mission (the loot off of battleships can take up some space). It is also a ship that one may have laying around after graduating from low end cruisers to other ships and don't feel bad about making it a light hauler/salvager only.

It really comes down to what do you want to invest in a salvage ship.

NN comments
yuripup
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In our WH OPs we always use BCs to salvage—the far greater number of EHP on them at least gives our defenders a chance to react.

alec grahm
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Depending on how much a wormhole haul is, would a exequror make some sense? Not as many EHP as a BC, but much more space to take stuff out of the wormhole (or carry extra ammo in). Wouldn’t be too far fetched to fit it with a bit of logistics to take advantage of remote armor repair.

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  • 4

mull [ Editor ]

Destroyers, especially with salvage tackle rigs, are very good at this job.

A lot of people use a hurricane.

Something like this is pretty good

[Hurricane, Salvager]
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

10MN MicroWarpdrive I
Large Capacitor Battery II
Large Capacitor Battery II
Large Capacitor Battery II

Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Salvager I
Salvager I
Salvager I

Medium Salvage Tackle I
Medium Salvage Tackle I
Medium Salvage Tackle I
NN comments
gtez
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Why 3 salvagers and 5 tractor beams?

mull
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Well it’s personal preference really but with salvage tackle rigs you may need less salvagers.

do won
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100MN AB for places where a MWD doesn’t work. Still does more than 600m/s iirc

alec grahm
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After a mission has been turned in, the spots where a wreck would be are can be mwd'ed. Only places such as a DED site would be permantly under a no mwd constraint. Tandem salvaging with an alt (or other dedicated salvager) would also have mwd issues while in mission instances. But, for the most part – mwds work fine.

redmage
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Run this w/ MWD and AB fitted. Cap is still fine, duel use. With T2 Salvagers, IDK if all the salvage tackles are needed.

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  • 2

redmage [ Editor ]

alt text

  • 4/4 salvager/tractor
  • AB/Cap recharger II
  • 3 Cargo Expander II
  • 2 Salvage Rig
  • 1 Cargo Expander Rig

Ore Industrial Skill Bonus:

  • 5% bonus to Tractor Beam and Salvager Cycle time
  • 60% bonus to Tractor Beam range and velocity per level

Marauder skills in a tiny and expectedly affordable ship. Due out this winter. I will be leaving my Hurricane w/ 3 Large Salvage Tackles in storage for a long time now.

Dev Blog post Here

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