I see a lot of Cynabals hit lowsec roams or small 0.0 roams. Why would one use a Cynabal over a Hurricane in PvP situations?
Count Scary
[ Editor ]
1 word answer: Speed.
Multiple word answer. Speed is what the cynabal has in abundance. With an overheated 10MN MWD this ship can do almost 4k per second, with an align time of 5.7 seconds.
Couple that with an alpha over 1100 and a DPS of almost 500. Shield tank it for a EHP of about 40k and this ship is pure win-sauce.
A hurricane is a good ship, but cannot hit the speeds a cynabal can. While it can match the DPS and beat the Alpha, not having the speed to outrun interceptors means that you will never get near 100% damage on one. Not to mention an aligh time of 12.1 seconds means that this ship cannot turn as fast(and if you fit it to turn as fast you lose in DPS!)
The range of a cynabal's autocannon(w/falloffx1)(425mm II's) is about 33km, whereas the hurricaine with artillery(w/falloffx1)(720mm II's) is 37km.
I think part of the speed is the effective agility of the Cynabal. Its mass and drag are much less than the Hurricane. The other thing you have to mention is the falloff bonus. The result is that the agility allows you to dictate range and the falloff bonus means you can do damage at that range.
True…..I was comparing an arty fit hurricane with a anutocannon fit cynabal, so I assumed the ranges were actually quite similar……the ability to outrun most interceptors is a big win with this ship. I will add in the agility difference tho.
OOOOooooOOOO I totally forgot it had drones, cause usually they are ECM for me…….just in case I get locked and pointed and webbed somehow.

This is sort of like comparing apples and oranges…
260m vs 33m sp, same skills, simmilar fits. what is the benifit of spending 230m more on the ship to use it.
Nice edit of question title. Clearer and better.