Like, say, energy xferr or armor xferr boat, currently experimenting with domis and phoons, any better suggestions, w/ reasons?
Silas Sanyasi
[ Moderator ]
If you are wanting to deploy just one or two ships with logistics you should use an actual logistics ship (Guardian, Basilisk, Oneiros, Scimitar) rather than a battleship. Their bonuses make them far superior for the remote repping and energy transfer roles. Rep ammount, range and cap stability will all be much better in a logistics cruiser than a battleship.
What you can do is employ the spider tanking principle, have every battleship in fleet fit one or more remote reppers. This can possibly be supported by adding a few logistics cruisers to the fleet as well. Any battleship with a good potential to armor tank can work for this, but some tend to work better than others. The Dominix and Typhoon are considered the best choices. They are balanced ships and can be fit for good dps with flexibility in range and good repping power. The Megathron and Armageddon are also good ships and can be set up for a lot of dps and decent repping. Other Amarr, Gallente or Minmatar bs can work as well.
The only ships that arguably should be avoided are the Caldari battleships. These ships lack the low slots to fit a decent armor buffer and while they can be used, they will be primary and they will go down fast.
My best advice is to play around in eft with different ships and see what works and what doesn't. A few tips:
- At least 1 or 2 remote armor repairers on each ship (Typhoon and Dominix can fit more)
- Don't fit cap recharger etc. Use cap boosters. Otherwise one neut will put you out of the fight.
- Use the lows for a good armor buffer/resist tank. Some ships can afford to use lows for gank, but tank should be the priority.
- Do not fit local armor repairers. Buffer and resists tank only. Your rep comes from your buddies.
- Concider a MWD or AB. If you're out of range of your buddies and get primaried, you'll die fast.
- ECCM is very useful. Jam resistance improves your collective tank.
I guess my corp is weird, but we do a shield repping spider in our WH. Clear a fair number of sites in C6s and will take anything in C4. No clue why the corp went that way, but it doesn’t have to be armor.
No it doesn’t have to be, but armor is usually preferred, especially for PvP (see my comment to Stitcher’s post). Also, that was what the OP asked for as far as I could understand.
Armor is the preferred tanking for PvP, one of the reasons is the insane fittings for Shield RR, much easier to fit armor RR with good fittings. Also armor ships which can RR (Battlships) are alot more widely trained for pvp than shield tanking BS, sub BS you should go with logi’s since you generally want to use the slots for guns on BC’s (they don’t have a utility high as alot of BS’s do)
Just for clarity, have another read of the stats on logistics ships. They get substantial bonus to repair RANGE and some get a bonus to capacitor transfer, but they don’t get a bonus to repair AMOUNT. Because of that, potentially a Dominix running 6 large remote reps is better than a Guardian with 4 or 5, bar the fact that everyone has to stay snuggled up to it.
Not quite true. They all have a bonus to the repair amount of logistics drones. But you are correct. A 6 repper setup will repair more than a 4 repper Guardian fit, naturally. You will usually run into issues with cap and range with battleship logistics fits, though. But it is a viable alternative.